﻿package com.fecesaids.greatgame.adventuregame {
	import flash.display.Sprite;
	
	public class InteractableObject extends Sprite{
		public var isInteractable = true; // (ignore this)
		public function InteractableObject():void {
		}
		public function doGive():Array {
			return [[]];
		}
		public function doPickUp():Array {
			return [[]];
		}
		public function doOpen():Array {
			return [[]];
		}
		public function doClose():Array {
			return [[]];
		}
		public function doLookAt():Array {
			return [[]];
		}
		public function doTalkTo():Array {
			return [[]];
		}
		public function doUse():Array {
			return [[]];
		}
		public function doPush():Array {
			return [[]];
		}
		public function doPull():Array {
			return [[]];
		}
	}
}